Announcing the Dead Genre Zine

When the idea that became Dead Genre Chronicles formed, it was going to be an effort by myself to curate a better grade of writing about JRPGs. I was tired of seeing the sort of low-quality critique that made it onto general curation sites for games writing and news sites’ editorials. My reach was small, […]

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Written in the Land

Blood and Bone After finishing Final Fantasy XV the first time, I wrote that I thought there was ‘a story written in the bones of this landscape‘. The thought wasn’t entirely figurative; the most obvious icon of the land of Eos is the great stone arches vaulting across the hills of Duscae like the exposed […]

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Goodbye, Setsuna

I Am Setsuna is a game that betrayed nearly all of its marketing points: it’s not retro, it’s not anything like Chrono Trigger, it doesn’t really function as a proper homage to jrpgs in any way, shape, or form (and homage is SE’s marketing keyword). Marketing shaped the frame that Setsuna was supposed to rest […]

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